A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed while health and mana are restored.
Price: 544Passive Bonuses
+ 3 Strength
+ 3 Agility
+ 3 Intelligence
Aura Effects
+ 1 charge every time an enemy hero in range casts a spell
Radius 1600 Enemy Heroes
Activation
Self Cool-down 17 seconds
Restores 15 health and 15 mana per charge
Maximum of 15 charges
Requires
Mana battery 210
Minor Totem x2 106
Power Supply recipe 178
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